[xep-support] Re: Japanese fonts in PS files

Kevin Brown kevin at renderx.com
Thu Jun 21 09:21:12 PDT 2018


Google Type 1 Postscript Fonts Japanese.

I saw some links there.

 

You may also want to *try* TTF font like MS Mincho. No guarantees but some changes were made a while back that allowed for TTF fonts in Postscript. We have not fully certified this for all cases and do not include that in the documentation.

 

But, why not produce PDF directly? Why Postscript to distill?

 

Kevin

 

From: DI GIACOMO Mario [mailto:Mario.DIGIACOMO at 3ds.com] 
Sent: Thursday, June 21, 2018 8:48 AM
To: Kevin Brown <kevin at renderx.com>; RenderX Community Support List <xep-support at renderx.com>
Subject: RE: [xep-support] Re: Japanese fonts in PS files

 

Thank you for the verification.

 

Are you aware of any Japanese fonts that are supported for PS?

 

Best Regards,

	

Mario DI GIACOMO 


SIMULIA R&D Release Manager

	



	

Office: +1 40 1531 5388
 <mailto:Mario.DIGIACOMO at 3ds.com> mario.digiacomo at 3ds.com

	

	

 <http://www.3ds.com/SIMULIA> 3DS.COM/SIMULIA

	

Dassault Systemes Simulia Corp | 1301 Atwood Avenue, Suite 101W | Johnston, RI 02919 | United States 

 

From: Kevin Brown [mailto:kevin at renderx.com] 
Sent: Thursday, June 21, 2018 11:41 AM
To: DI GIACOMO Mario; RenderX Community Support List
Subject: RE: [xep-support] Re: Japanese fonts in PS files

 

See 

 

http://www.renderx.com/reference.html#Configuring_OpenType

 

Opentype fonts as you have are supported in PDF only.

 

 

Sent from my Verizon, Samsung Galaxy smartphone

 

-------- Original message --------

From: DI GIACOMO Mario <Mario.DIGIACOMO at 3ds.com> 

Date: 6/21/18 5:34 AM (GMT-08:00) 

To: kevin at renderx.com, RenderX Community Support List <xep-support at renderx.com> 

Subject: RE: [xep-support] Re: Japanese fonts in PS files 

 

Here are the lines in question

 

    <!-- Simplified Chinese and Japanese fonts -->

 

<font-group xml:base="file:/C:/Windows/Fonts/" label="OpenType"> 

      <font-family name="AdobeSongStd-Light">

        <font><font-data otf="AdobeSongStd-Light.otf"/></font>

</font-family>

      <font-family name="KozMinPr6N-Regular">

        <font><font-data otf="KozMinPr6N-Regular.otf"/></font>

</font-family>

      <font-family name="KozMinProVI-Regular">

        <font><font-data otf="KozMinProVI-Regular.otf"/></font>

</font-family>

</font-group>

 

Font-mappings.xml is the font file used by the XEP implementation we have.  I don’t know how old it is, but we’re using DITA OT 1.5.4

 

Here’s the relevant section:

                <logical-font name="Monospaced">

                        <physical-font char-set="default">

                                <font-face>Courier</font-face>

                        </physical-font>

                        <physical-font char-set="Simplified Chinese">

                                <font-face>AdobeSongStd-Light</font-face>

                        </physical-font>                        

                        <physical-font char-set="Japanese">

                                <font-face>KozMinProVI-Regular</font-face>

                        </physical-font>

                        <physical-font char-set="Korean">

                                <font-face>AdobeMyungjoStd-Medium</font-face>

                        </physical-font>

                        <physical-font char-set="Symbols">

                                <font-face>ZapfDingbats</font-face>

                        </physical-font>

                        <physical-font char-set="SymbolsSuperscript">

                                <font-face>Courier</font-face>

                                <baseline-shift>20%</baseline-shift>

                                <override-size>smaller</override-size>

                        </physical-font>

                </logical-font>

 

Best Regards,

	

Mario DI GIACOMO 


SIMULIA R&D Release Manager

	



	

Office: +1 40 1531 5388
 <mailto:Mario.DIGIACOMO at 3ds.com> mario.digiacomo at 3ds.com

	

	

 <http://www.3ds.com/SIMULIA> 3DS.COM/SIMULIA

	

Dassault Systemes Simulia Corp | 1301 Atwood Avenue, Suite 101W | Johnston, RI 02919 | United States 

 

From: Xep-support [mailto:xep-support-bounces at renderx.com] On Behalf Of Kevin Brown
Sent: Wednesday, June 20, 2018 6:22 PM
To: 'RenderX Community Support List'
Subject: [xep-support] Re: Japanese fonts in PS files

 

Please send the relevant entries in xep.xml.

 

What is font-mappings.xml? Is this something you have done or are you working with very old XEP?

 

Kevin

 

From: Xep-support [mailto:xep-support-bounces at renderx.com] On Behalf Of DI GIACOMO Mario
Sent: Wednesday, June 20, 2018 8:24 AM
To: xep-support at renderx.com
Subject: [xep-support] Japanese fonts in PS files

 

I have been trying for a week to include Japanese fonts in a PS doc, for later conversion via Acrobat Distiller, but for some reason, I cannot.

 

Is there a simple workaround I am missing?  The fonts I want are in both my font-mappings.xml and xep.xml files.

 

Best Regards,

	

Mario DI GIACOMO 


SIMULIA R&D Release Manager

	



	

Office: +1 40 1531 5388
 <mailto:Mario.DIGIACOMO at 3ds.com> mario.digiacomo at 3ds.com

	

	

 <http://www.3ds.com/SIMULIA> 3DS.COM/SIMULIA

	

Dassault Systemes Simulia Corp | 1301 Atwood Avenue, Suite 101W | Johnston, RI 02919 | United States 

 

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